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My CSGO gambling addiction story. (Lost +50 000 dollars in a span of 5 years, got kicked out of my home and more)
I'm posting this story so people won't hopefully make same mistakes i did. I'm telling my story how i lost +$50 000 in a span of 5 years to CSGO gambling casinos and how in the progress i ruined myself completely. This post will be long but keep in mind that it keeps 5 years of my life inside of it. Before we go any further in this post, i want to dress one thing up: CSGO is a videogame and the game has different "paintings" for all the guns in the game you can buy. Every skin has some form of value tied on it and you can deposit this skins to csgo gambling sites to play on there. The skin prices can vary from + 0.01 up to +$10000 and more. The casinos are pretty much same as normal digital casinos but the deposit/withdraw method is just different. Wanted to clear this out of the way so people won't be confused in case you have never heard about CSGO gambling. Now let's get in to the story. After i turned 18, i started playing CSGO here and there. One day one of my friend hopped online to play with me and he was really hyped since he had just won +$500 in skins from one of the csgo gambling sites. After we played some time i asked him more about the site where he gambled and at night, i logged in. Deposited $10 skin and started to test out the site. Somehow with "beginners luck" i managed to get up to $200 playing roulette and got some skins to myself. I felt like i was in top of the world after winning first time ever on gambling in general. After my first win I started to visit the same site here and there trying to repeat actions of my first session: deposit 5 -10 dollar items and try to get out something more expensive. At that point the gambling was just all for fun like it's supposed to be. I really didn't care if i lost 10 dollar item if i had good time in the session. I played this way for around a year until i just for some stupid reason decided to start upping a bit my deposits so i could do a bit bigger bets to bring more excitement to the gambling sessions. With that being said, my casual deposits started to be around 25 dollars from that point every time i decided to go try my luck. I started doing bigger bets and sometimes i won but more often i just lost my deposits in a matter of minutes. After loosing, i just continued to watch other people betting on roulette thinking what i would have bet on now if i still had balance left. It sounds stupid i know, but sometimes it is just fun to watch other people betting. As the time went on, i found myself gambling more and more often than what i was used to in the past. It all started trying my luck out once in a week, but now it was a daily thing. I started usually my mornings by first depositing to the gambling site before even making a coffee or anything just so i could go straight in action right after my morning coffee/cigarette. I started to spend all my time in gambling sites instead of doing anything else. If i won big, i withdrew and just continued to chat with other bettors and watch other people betting and if i lost my money, i just did the same thing. I guess the reason was because i had nothing else to do. At the time i was still in school, but after that i usually just went back home to wait next day to arrive. All my IRL friends had moved on from videogames and i really didn't have anyone to hang out with after school since i had to move other town to study. I guess the loneliness/boredom was a big factor why i started doing this. At one night i was drunk and got an idea to try out my luck once again since the gambling site i mainly used had opened straight card deposits. This time i decided to do a "big" deposit so i could have some fun while i was drinking. I deposited 100 dollars and tought this deposit would last long. I lost it instantly by accidentally pressing "max" button instead of "2x" button that would have put my 1 dollar bet to 2 dollars for that round. 100 dollars on green and "pufff" it was gone. The session lasted like 15 seconds. I was furious about it so i did first time the worst thing you can do which is the good old RE-Deposit. I re-deposited 200 dollars this time thinking that i could maybe get my 100 dollars back that i accidentally maxed on green. As you may guess, it really wasn't my night and i just somehow lost all the sense of the amounts i was betting. Also since i had redeposited once, it wasn't a problem anymore to do it agen. I kept rage betting trough out the night, until my bank card started to decline the transactions. I didn't think about this too much, i just tought there was some problems in the bank's end and went to sleep. At the morning i woke up on hangover and then i remembered things getting wild last night. I tought i lost maybe like 400-600 dollars but well things was a bit worse. I went to check my bank account and i had lost 2500 dollars in earlier night. Keep in mind, i was used to deposit MAX 25 dollars in a day before that. First time ever i felt like i just wanted to throw up and i felt embarrassed for depositing that much. Some people would call it "gamblers guilt". I decided to try take a break from gambling but i found that it was actually lot harder to do than what i thought since i had gotten used to spend all my time on gambling sites betting or watching other people bet. My break lasted 3 days until i was back at betting. This time things were different. Before my massive loss i never re-deposited if i lost my money. I always tought it would just not be worth it. My allowance had been 25 dollars for a day really long time but now that line started to fade since i had already "broke that rule". Now i kept putting 25 dollar deposits in and if i lost my money, i would just re-deposit so i can keep gambling. 25 dollars may not be much, but when you deposit that amount x15 times in a day in the spirit of "re-deposit" it really starts to burn a hole in your pocket. At some point i got tired of redepositing again and again so i started to deposit more at once. This is where the tilt betting and "chasing your losses" became kinda new normal if the session was really bad. I lost sense value of money every time i logged in to casino try my luck. The way i funded my gambling addiction was "savings" account. Just before i moved to new town to study, one of my relative family members i never really got to know passed away and portion of her fortune was given to me, which was ruffly around 35000 dollars. Before i gambled, i never really used this money to anything. It just was there in case if "everything else fails". This money was supposed to be my lifeline trough out the studying time (3 years) so i could focus mainly on school without any worries about income. To top that off, my government actually paid my rent since i was studying, so that 35k pretty much just was there and also getting the education here is free so there were no payments towards it. As you may already guess, i used that account only to feed my gambling habits and that way i was able to deposit hefty amounts if i decided to go that route. Since i had pretty much no limits anymore, things started to get heated as the time went on. This was last year in the school so i could get my degree and shit really hit the fan. The amounts i started to gamble was way out of my understanding. Usually that normal 50-100 dollar depo would be at the end of the night around +500 or more dollars since i kept redepositing all the time if i was out of balance. I kept doing this every day with some wins and some losses until common thing called losing streak hit me big time. I started losing more and more every single day with no moments on getting profit. Everyday there was fuck ton of redeposits with no withdraws back. I didn't keep any count anymore and as you may guess, the savings account was just fading away faster and faster every single day until short after my graduation the day finally came: i was broke. After i checked all my bank statements, the truth was revealed: In the span of 3 years, i was negative profit of around 30 000 dollars. Not to even mention that on my first year of school i only did max 10 dollar deposits so most of that had been racked up in 2 years. 5000 from 35000 was used to car repairs and other necessary bills, rest was gambled away. After i went fully broke, my government started to give me assistance payments witch was around 1100 dollars in a month. This money was supposed to go on rent and other bills, but as you may guess i started using this money to gamble. After i lost heavy portion of the money, i was usually able to just pay a fraction of bills away that i had on my table for each month. This caused me to later on completely lose my credit score. I also remember getting my electricity get taken off 4-5 times since i wasnt able to pay the bill. Also after all i lost my apartment since i wasn't able to pay my rent because my addiction had taken over really bad and i gambled away everything i got. I was forced to move out and i moved in to my family member house. Luckily he had been asking me for years to be his "roommate" so i didn't have to reveal to him that i actually lost my home. Shortly after moving to my family member, i got my first job and i tought this would be the moment where i will focus on fixing my life up: pay all my debts away and get my credit score back, Save some money and start again. It was nice plan but it didn't really go well. The more i got from the job, the more i deposited away and i was back to my old habits, even after losing my home +30 000 in 2years. I remember one specific moment from the time i was at my old job: i got +1200 dollars from past 2 weeks of working at 3:00am in to my bank account. When i left my house at 7:30am to go the job, i didn't have enough money to put gas in my tank ( 5 dollars) so i had to walk 6 miles in a full blown rain to my job. i paid rent 400 dollars, rest was gambled away before my shift for the "salary day " even started. It really made me wonder while i was walking there that why im doing this. Im literally throwing everything i get handed over away and it really was the moment where i realised i have to look in the mirror. It's not normal to blow your whole salary away at the same morning you get it before you even head out to work. After that moment, i started trying to take breaks from gambling more ofter. There were times where i went 5-7 days without it and then i came back to do that all over again but my losses were now way smaller than what they used to be. I lost only 200-400 dollars each month with some profit months, witch was huge milestone to me. Now i actually had usually some money left on my account until new salary day arrived. Ofcourse losing that much in a month is still alot but to compare it to my old habits, i take it more than happily. With all this being said, you may now think how im doing right now and how do i feel after losing my home | credit score and + 50 000dollars in 5 years? If im being fully honest, i have mixed feelings about it. Ofcourse it's sad to think how i much i fucked up but at the same time i'm kind of happy that this all happened. The reason why im happy is because i can take this all as a lesson. I maybe lost everything i had and ruined myself in the process but at the same time, im only 24 years old now. I can still build it all back and one day i can look back in this era and laugh about how fucking stupid i was when i was younger. On the other hand, the thing im most sad about is when i meet my friends and see how good they are doing. Don't get me wrong, im more than happy to see my friends doing good but it really makes you guestion how i would i be doing now if i never entered to csgo gambling casino? Almost all my friends have good jobs, own homes they are paying mortage for so they can one day own it, nice cars and beatiful girlfriends/ wives and some people even have kids and familys. And when i watch back to past 5 years, i literally had all that right from the start in my hands and i just threw it all away. When they were building it all for themselfs, i was in the meantime watching my PC screen and throwing it all away. Kinda ironic when you think about. Also what i hate is the way how i treated some people when i was at worst of my gambling era. I lost some friends in the process since i never showed up anywhere when they asked me to join them to do something in weekends and also i lost a girl i really cared about since i was too busy on placing bets on digital casino. To sum it all up, i really dont care about the money i lost, I mostly hate how i chanced as a person and how i didn't really give a fuck about anyone around me when i was too focused on nonstop betting. One day i will have enough guts to ask to meet up with this girl and explain why i was the way i was when we had our thing going on. Gambling addiction is really hard thing to explain to someone who has never went it trough themselfs/ seen someone close to them to go trough with it, but i'll try my best to reveal him everything that i have told here now publically. She may just tell me to fuck off but atleast i can be happy when i know that finally she knows the truth of everything i was hiding when we had our thing going on. Other than that im doing kind of fine. I moved out from my family member house to own home awhile ago. I fucked up yesterday again, i gambled 250 dollars away in a span of couple hours but i left it on there. Instead of putting more money in, i decided that this week i will call my bank provider and take away online payments in general from my bank card. This way i can still use the card in stores and so on but i can't pay anything online. If i have any payments i have to get done via online, ill just go to ATM and take the amount in cash, then give it to my older brother and he will pay it from his account. I know this may sound really extreme way to solve all this, but this way im literally banning myself from every fucking digital casino there is. It is clear to me that im a problem gambler and i really can't control myself if i face a losing streak. It just too hard to accept it and walk away and ill keep going until i hit rock bottom witch really isn't good escpecially since i lost my job due to COVID and i still have around 10 000 dollars in debts gathered to myself when i was too busy gambling everything i had away. One day im able to pay it all back and get my credit score back but right now, i just need to accept how things are going and move with what i have witch really isn't much. With all this being said, i really hope this story of life from past 5 years can make some kind of impact to you. If you find yourself casually betting more away than what you first tought you would play/ betting more than you can REALLY afford, please seek some help from friends, family members around you. Don't ruin everything you have same way as i did because let me fucking tell you, it really isn't worth it. Thanks for reading.
I have been struggling with gambling since I was 15 years old. Started small with 20 euro bets on CSGO skin betting sites. As soon as I was 18, I started gambling on actual online casino's. Always thought that I didn't have a problem with gambling and here I am as a 20 year old. Just lost 9k euro. FOR A COUPLE OF HOURS OF THRILSS. Just chased the loss, until my bank stopped me from depositing because of the limit. I realised so late that I spent 9k. Didn't even fucking notice it. And now I'm feel like shit thinking about what I could do with 9k. Instead I lost it all. These websites just reel you in and don't let you go until it is too late. One big issue I had is that I didn't see the value of money on a casino site. Like 2k on the site didn't feel like 2k in cash so I always felt that I needed more.
Hello guys As you may know the activity and interest in fortnite is low, unless its event or new season time but that's sonething as clear as csgo getting interest as soon as a major tournament kicks in, and then being ignored I am not saying fortnite is completely dying, the goal of this post is to make people see what the problems in this game are/were And to maybe cause a discussion about stuff like that Ready? Lets go
1. Casuals vs Pros
Casuals want the game to be fun, pros want it to be competitively viable, as we know pros(ninja and tfue specifically) are known for complaining a lot Who is to blame? On the one hand its epic who dont know how to balance their game, they have proven that often and even continue up to this day I still cant get over the headshot damage nerfs or the new shotgun being dogsh*t On the other hand casuals, all they want is a balanced fun game, what they get in 99% of cases is an item that is a meta by itself and a game that revolves on repititively doing 1 thing, and that's either using one of those metas or build battling for 50 years to die from the storm or fall damage Infinity blade, combat shotguns, I could name examples of f*cked up ideas by epic FOR HOURS On the third hand, the pros They want a stable balance, and a game that isnt fucked up And then when they get sbmm to be matched against equally skilled opponents they cry around bc of how hard the game has become Like what? I mean, we could have an competitive mode that matches people by skill, rewarding people while having an casual , unranked mode What pros also get is again: a hardly balanced, often broken game that barely is competitive What we have in terms of competitive is one competitive gamemodes and one point farming mode(ARENA, ANOTHER F*CKED UP CONCEPT) Also: seeing the meta and how fortnite is made, it isnt competitively viable, there are only 2 guns with no rng bloom on them, with the rest being either useful in only 1% of all ingame fights or useless without the meta guns And metas arent competitive, what differentiates a good competitively viable game from others is no meta used to win 99% of ingame fights Lets take csgo, csgo is pretty balanced and has no real meta Sure, there are 1 tap awps or autosnipers, BUT THEY CAN BE COUNTERED BY THINGS OTHER THAN USING THE EXACT SAME WEAPON: with that being: Molotovs Smokes Flashes Grenades Scoped assault rifles Flanking your opponent Moving quickly or unpredictably Not being an And they(at least the awp) require a bit of skill to use While what are the counters to shotguns in fortnite(THE META)? Rpgs Shotguns I know, the difference is: Fortnite is an BR game, your inventory is based on rng In csgo you choose your inventory It means you are forced to play weapons your are bad with in fortnite if you find only such And in csgo you can simply not use them What also differentiates those games are strategies In fortnite you either (squad) push, camp and shoot from distance or run away In csgo you can choose to split, five stack a bombsite, fake rushing a bombsite, execute something more by smokes and flashes, take over mid and then push a site and more And that's just on one side(t side) and I bet i missed some bc i am a csgo low rank See the difference? Fortnite is about mechanical skill, luck and camping if you play arena Csgo is about strategy and having a plan, as well as those other more mechanical skills There are some solutions to most of those "Issues": 1. Make arena an actual working competitive mode with lots of ranks and rewards for playing it and ranking up, that while leaving all the other modes without skill based matchmaking Those arena rewards could be: skins, umbrellas and gliders, v-bucks on high rank, emotes etc. Maybe even a separate battle pass that is free but requires ranking up to progress Also: add deranking after not playing for a while and dont tell us how to rank up easily(RN the arena meta is shotgun camping bc how points are divided between placement and kills)
Do not add items to "make worse players have equal chances as good players" bc that concept simply doesnt work as long as ANYONE , INCL. THE GOOD PLAYERS, CAN FIND THOSE ITEMS(I know, they probably stopped with it, but we dont want it coming back)
DONT BASE THE GAME ON METAS, INSTEAD MAKE EVERY WEAPON GOOD, LESS RANDOM AND COUNTERABLE BY WEAPONS AND ITEMS OTHER THAN USING THE EXACT SAME ONE
That could be: Nerfing shotguns OR Buffing ARs, Smgs(slightly), Silenced Smgs, aka. The most used weapons aside of the shotguns, that to balance the game out more
To reduce rng: make every gun have only one rarity On ar's keep the scars On all others: the blue ones And completely vault the smg
Make every equally rare, ars should drop as often as all others and vice versa And make chest work like this: Chest drop 2 guns, 1 shield giving item, 1 health giving item or one item that mixes both, 50 of any material and at least 1 full RESERVE magazine of ammo for each of the weapons Also: give chests a 100% spawn chance everywhere where they can spawn
2. Too high skill gap
What may scare people from ever trying fortnite is the fact that the skill gap is publically known to be high, insanely high Someone once said you need to play as much as a pro plays on average in other games, to become a casual in fortnite Fortnite is the sweatiest game in existence Lets once again take csgo as an example to compare fortnite to, as both are supposed to be competitive games we will be trying to compare just those aspects As well as the skill gap and other things you could actually compare between those 2 Csgo doesnt have a high skill gap in unranked modes at all, its so low a silver(low rank) can get pretty high placed in them, that may be bc the competitive mode actually attracts people there, there you get a nice rank, you may get rewards and even unlock sh*t for your account What fortnite competitive(arena) has is a 10 rank, fully exploitable system bc it gets explained to everyone ingame how to earn points Can you get anything for them points? Sometimes access to tournaments/tournament qualifiers which sounds cool at first, but isnt really cool at all as arena itself isnt rewarding at all Why not make a working sbmm WITHOUT MIXED PLATFORMS Fun Fact: the game already once was non-crossplatform, before season 3/4 there was no cross platform I think, and then later it got added but wasnt forced Since the new chapter began, crossplatform is forced WHICH IS BAD Lets say you have a skill factor based on values from 0.0 to 12 So lets say a console player has an 5.6, that's not bad or too good either Now lets take a pc player, with the same factor Now who would win? In a perfect case scenario/paper it would be a 50/50 chance In reality though the pc player would be superior one in every way bc aim assist is only op on high fps pcs, and on consoles its not as good, and as we know pc players are having advantages in building as well as mostly easier aiming Dont come up with an pro you know how is super good in all of that and plays on console, that bc: COMPARING PROS TO US, CASUALS, DOESNT WORK THEY ARE PROS, SUPPOSED TO MASTER ALL THE SKILLS TO BECOME THE BEST, WHAT WE ARE SUPPOSED TO DO IS TO PLAY THE GAME AND HAVE F*CKING FUN ANOTHER EXAMPLE: An 11.9 mobile player and an 11.9 pc player, who wins? On paper: 50/50 again In reality: The pc player wins in 999/1000 times, its insane epic believes it works, bc it doesnt, its broken as fuck Me with my mediocre skill is forced to play again pc players, who against other pc guys are as good as I am against my consoles, but against me he/she seems like the sweatiest player in existence There are 2 ways to fix sbmm
As mentioned above, MAKE IT WORK AND BE ONLY IN ARENA, the rest is above cause I dont like repeating myself too much
SPLIT THE F*CKING PLATFORMS IN SBMM, SAME IN CASUAL MATCHMAKING
WHY IS CROSSPLATFORM EVEN FORCED?
3. Epics weird decisionmaking
Adding an op mech in season x for no good reason, not paying out many pros their tournament rewards(the denverguy made a good video about it, at least its good in my opinion, good enough to take out some info) and even lying about it, AND THAT SINCE AT LEAST 6 MONTHS And requiring big twittereddit popularity of problems for them to get fixed No, I didnt describe me with a bunch of 3 yr olds leading a company but I just described epics weird decision making Epic is known for being weird, their fortnite success was pure luck after all(WHICH GREW AFTER THEY PAID PEOPLE TO PLAY AND ADVERTISE IT), what do you expect from someone like this? For real, what do you expect? They are also known for decisions such as: OP INGAME ITEMS, many of us probably know a lot of those from the past, why were they even there? Starting tournaments and ignoring 50% of all the players that should have been rewarded, then pretending that either they didnt participate or that the tournament didnt even exist Not updating for half a year to change the engine of the game, and then not really saying if its ingame Is it in the game? I cant tell cause my pc is too bad to launch fortnite and consoles have the same performance issues, they had SINCE DAY 1 OF SEASON 1 IN CHAPTER 1, #EPICFIX (I also cant tell bc I am too lazy to google it) How epic could fix this one? Well, here I dont have a solution except maybe not letting people with the brains of 3 yr olds lead a company Bye, that's it for this post cause I dont want to write more Edit: sorry for any grammar mistakes or stuff like that, I wirte this on a mobile with english not being my first language Also: I play since season 2, I know this game, dont tell me "get gud noob" bc I complain for sh*t that you think is balanced or okay
It’s my cake day 👿 its 👹 my 👻 cake 🎂 day ☀ so 😎 you ☠️ better 👽 upvote 👍 in 😱 the 🤡 next ➡️ ten 📣 seconds 🕒 or 😢 you 🤕 will 🔪 regret 🔥🔥😏 it 😲 👁 remember 🤔 to 😍 respect 🤗 people 🤓 with 😨 their 🤠 cake ✨🎈 day 🎉 It's my cake day! But instead of being a cake day karma whore, I'm gonna do something else... I'm turning this post into a cake day "complain about cake day karma whores" karma whore post. But wait, there's more... This is a cake day "complain about teenagers not being good any more because all the posts are "cake day "complain about cake day karma whores" karma whore posts" karma whore posts" karma whore post. Give me a minute... Could this be a cake day "complain about reddit not being good because all the posts are cake day "complain about teenagers not being good any more because all the posts are "cake day "complain about cake day karma whores" karma whore posts" karma whore posts" karma whore posts" karma whore post. I think I can go on a little longer... I'm gonna make this a cake day "complain about society because all people think about are things like "cake day "complain about reddit not being good because all the posts are cake day "complain about teenagers not being good any more because all the posts are "cake day "complain about cake day karma whores" karma whore posts" karma whore posts" karma whore posts" karma whore posts" karma whore post. Can I go a little further...? No one cares about your cake day “[unoriginal comment] By the btw gyus, it’s my cacke day🎂🎂🍿!!🤪🤪🤪🤪 make sure to updoot my commet because I mad my accoutm on this day!!1!😂😂” Shut up, nobody cares. You don’t need to announce that it’s your cake day, we can all see the little Spotify cheese next to your username. You don’t have to point it out for us. And even if you did, no one, not one sane person on this earth cares about the retarded anniversary of your reddit.com account. I seriously care more about what my nephew with Down syndrome dreamed about last night than your cake day. Shut up. The only people that want to hear about your cake day are your fellow retards who can’t count to their own IQ. I don’t know if you do this for your stupid internet points, or because you honestly believe anyone here with a developed brain wants to hear you sperg out over your reddit birthday, but either way, it’s honestly sad. Now that I think about it, I bet you legitimately celebrate your cake day because the mongoloids on this site care more about your reddit birthday than your family and your very few friends care about your actual birthday. Nobody loves you, and no one ever will. The few people that you think love you are actually only nice to you because they feel bad about the pathetic, overweight mess you are. You will die alone, and everyone will forget you ever existed. talking tom is a vbuck chungus!!! SUBSCRIBE TO PEWDIT SERIES BREATHTAKING BOOMER100 (4F) 133769420 BRUH WAHTS 9 PLUS 10= 21!!!!! LOL YOU GOT NO SWAG >:( GIVE ME MY CAKE DAY KIND SWAGBUCKER MINE!!!!! I HATE YOU!!!! I HATE REDDIT IST SO BAD OMG Y! >:((((((( BOOMER DESTRUCTION 100 SWAGTHXFROGOLDSTRANGR hElllllo 😀😀😀kind STrangr of redditssss!!! Is it polite?.🤨 if I ask u opinion onmy WHOLE LIFE STORY life STORY LIUFE!!!!!!!!!!!!!!!!! I DONT FUCKING CARE FUCKJ YOU I WILL ANYWAY🤣🤣🤣🤣🤣🤣😂😂😂😂😂😁😀😀😀😊🙂🥰!! ! So me (53M) and my girlfriend (4F) have been going to the park everyday (well, not everyday but around 86% of days using the last 100 days in my diaries as 1.69 days there were problems which didn't allow me to go out) and a lot of mean😡😡😡🤬🤬🤬🤬 people around (20F) (20M) have been judging me (54M) (i just turned 54 happy birthday myself CAKE DAY KIND STRANG🤬ER PLEASE DONATE GOLD AWARD) and my girlfriend (4.57) (I just remembered her birthday was in 89.72 days according to gogle calendar😘) I don't see the problem? My (54.1M) (I have been nervous and suffering with extreme anxiety for a month as I lost a gold nova 2 match on csgo 😻😻😻😹😹😹😹so it took me a while to finish writing this) green 🤣🤣🤣🤣🤣hair (well its actually yellow and turquoise and translucent and rainbow colour) (it's also got a big chungus outline in 📷 any gold kind strangers) is very appealing and I don't understand why anyone would not like to see that? My girlfriend 🤪🤮🤡😡🤬🥵🥶😰😱4.67LGBTQ+)(she has depression (she LIsSenbed to XXTENACIN SAB!! AND JUICY EARTH) (ALSO HOPSIN AND LOGIC!!!) (AND ALSO KSI!!!!) (AND PROGAMERJAY) AND MARKIPLIER FNAFBEAR WALKTHROUGH and doesnt know what gender she is😖😨😨😨😨🤪🤪😵😵😵🥴🥴😬😬 im sorry she is queer and gay and straight at the same time) said its very funny!!! (I don't think anyone should be able to define my relaitonship as we have found love!!!) (She also said that you should buy me reddit gold awards instead of donating to cancer!!!) So anyway I went to school with her (4.72(sqr56M^lesbian (QUEER BISEXUAL MARIO TO THE POWER OF 😁😁😁😂😂🤣😃😃😄😄🙄🙄🙀🙀🙀🙀😿😾🐱👤🐱👤🦊LESBIAN)) and the teacher (probably around 54.2F but she was a ok boomer XD LOL get destroyed by reddit memes!!!) was like "who the f*ck is this nigchonkus" I (69.69M) had to reply with funny memes so I (70.420Q) said "LOL GET BREATHTAKING chungus is 21 DEEZ NU🐅🐅🐅🐅🐅🐆🐆🐏🐏🐖🦥🦥🦃TS GOTEm BRUH BRUh 21 21 you STUPID NOAM NOT WHATS 9 POLUS 10 TWENTY ONE xDDXEUIODOEQWXJO23D09J23D" She 59.49 (silly boomers am I RITE GUYS XDDD! :)😎😎😎😋😋 ) said "HOW COULD SANTA CLA😠😠😰😰😳😳😵😵😺😺🤡🤡🤡🤡US SAY THAT FOR?" and killed herself. Before she (dead 1923 - 2015) "GUYS DONATE 9 ALUMINIUM AWARDS FOR MINER STEVE!!! BIG CHUNGUS IS A MEME ON REDDIT PLEASE GOOGLE BIG CHUNGUS RADIT SONG ITS FUNNY :) XD 😎🤣😂😊🦒🚛🚲🚲🚲🚲🚲🚲🛵🛵⛰🆎🔞🔞🔞🔞🔞⤴⤴⤴💲💲💲💲💲💲💲💲📷" Thank you for reading my (1337.69420m) fnaf nights at man behind the rick + morty swagbucks miner claus talking tom is angelas YUGOSLAVIANS ARE STEALING OUR JOBS OFF THE INTERNET fiction!!!!😶☺☺☺😶☺☺☺😋😎😍😣😣😣😣 Mind helping out a poor man with his cake day? I am going to tell you why you should give me useless valueless orange arrows. It’s cake day upvote I await my gold and upvotes so I can get to 69,420 (nice) karma so that way I will have 69 (nice)(funny sex number) and 420 (it means weed pretty underground joke) so I think that because it is 4/20 for the entire month I should get tons of upvotes. I await my 69,420 (nice) upvotes and gold kind stranger. So lets say, its my cake day. Let’s say, hypothetically, its my first cake day even. Ok, and if it were my first cake day you would also be giving me gold right? Then hypothetically speaking you would be a kind stranger. Now lets say that ive also never gotten an award. Now that we both established that its my first cake day and ive never gotten an award, then i believe youd agree with me when i say that you should give me gold. Am i not correct? A kind stranger would give me gold ad it is my cake day, you are the kind stranger, so i am the one who should get the gold. Happy cake day to me It’s my cake day today 😮 you know what that means? 🤯 time for some upvotes possibly 😋 and lots of fun 😩 so make sure you upvote this 🔝 because if you do then you’re the best 😳 1 year on reddit has been great 😤 I have upvoted lots of quality posts 👍 and also downvoted the 💩 ones 😂 so once again 🤭 happy cake day to me 🥳 I am officially 1 year old 🥺 and I am now a certified veteran 😎 and an epic gamer ☑️ IT'S MY CAKE DAY!! :D It's my cake day. I can't believe I've made it this far. I would like to thank my mom, my dad (who still hasn't come back yet,) my sister, my wife, my other wife, my girlfriend, my fuck buddy, my aunt, my uncle ( still haven't forgiven him for the basement incident), all my cousins on my mom's side, none of my cousins on my dads side( never met em,) I would like to thank the principal I had in 1st grade, the principal I had in 2nd and 3rd grade. The principal I had in 4th grade, the principal I had in 5th grade, the principal I had in 6th grade, the principal I had in 7th and 8th grade, the principal I had in high school, my high school counselor, my therapist, my therapist's girlfriend who had nice tits, my math teachers, fuck my French teachers except the one I had in 7th grade, i would like to thank my antidepressants, my alcohol, my weed, my acid and lsd, my Molly, my lean, my crack, my meth, my Fleshlight, my landlord( I get to fuck AND live without rent,) my friends, the rest of my extended family except my grandpa on my dads side he can suck my dick, the cashier at McDonald's, trader joes, Walmart, CVS, walgreens, and the brothel, I would like to thank all the prostitutes I've had intercourse with and I would finally like to thank Greg. He was my greatest inspiration. He hooked me up with crack, weed, meth, hookers, and wives. I can't thank him enough he got me to this place in my life. Thank you all for celebrating my cake day with me.
My gambling started out when I was around 15-16. I took advantage of the CSGO skins scene where it was so easy to get on certain sites and gamble skins (worth money) on roulette, coinflips, jackpots etc. I once racked up over 1k on my mums credit card because i was a dumbshit and so young, I didn't even know what i was doing. After I lied my way out of it and blamed it on "G2A scamming us", my problem pretty much vanished for a year or two and I basically forgot about gambling. Come my 18th birthday, I'm legally allowed to sign up for my countries local bookmaker, (eg Bet365, etc). I loved, it, and I would be on it all the time. I would literally wait for my gf to fall asleep so i could just gamble for a couple hours before going to sleep myself. I knew i had a problem but never did anything about it. I tried to put in restrictions on myself after I lost substantial amounts, (a couple hundred dollars in a day), like self exclusion for a month or whatever, but I'd be counting down the days, and let loose once it ended. I've now recently gotten back into the CSGO betting websites as they have become a thing again, and I won really big in the space of a month, making about $1,000. In literally 2 days I blew all my profit and withdrew the rest to my bank, and downloaded BetBlocker to stop myself. Today, my week exclusion ran out and, you guessed it, i blew another 400$. In like fucking 20 mins. I realise now that im so young (still 18) and if i dont do anything about this now It's going to get so much worse. Any thoughts/comments/recommendations would be really appreciated. No one knows about my problem. Today is the day i stop. Ill let you know how i get on.
Hello everyone this will be a big list of answered questions in the questions section of the Official 9 to 5 Discord and will be updated regularly. Those questions are directly answered from the Devs and not from me. Q: When comes the Alpha? A: June 4th 2020 under full NDA. Q: Will there be a public roadmap for the game in the near or far future or at all? A: Alpha is going to be first place to learn about the game more and we will keep you guys up to date on what are the bigger items on our path. I cannot say if we publish or not roadmap per say, as I really wouldn't like to get to situation when we promise something and have to take it back - as missed expectations or broken promises are one of the biggest pain point for me as a player. Q: My biggest question is what inspired the bank map, because to me that layout closely resembles Big Bank from Payday 2 is this map a totally original blockout or was there some kind of collab going on here? A: Bank is part of the flood-map. We have not collaborated nor cooperated with any Payday nor other teams or employees on this, although we obviously playing games and taking examples and ideas from out there. Q: When is gameplay being shown? A: As we have said, we are working on Alpha and we will show gameplay when we are sure about the Alpha date. Sit tight, it will happen! And we will make sure to let you know when we have that video available. Q: Are there going to be 3 dedicated spawn points on the map(one for each team) or are you going to spawn with your squad in a random part of the map? A: We have touched that a bit in the map dev update and will be talking even more in the new one update coming out soon. We have various game modes and each mode has number of possible locations and spawn points. Your position can vary and is randomized, so you don't know always where you end up and need to adjust your tactics based on the combination of goals, map, your spawn point and location of the objective. Q: Really excited to see the gameplay. Super curious to see how you handle gun play. For example, Recoil, muzzle flash, weapons handling and manipulation, reloads, aim punch etc. I'm a Big Gun Guy with lots of experience and training. That said, if you had to compare your gunplay to similar games what would you compare it with? I'm hoping somewhere between Tarkov and CODMW. A: Hello and thank you for the question! We are going to open up on guns and stuff closer to alpha, where we will share details with you all. Q: How long will be a match? A: 1 match takes 15 minutes and each round roughly 5 minutes. Q: Will you be on the Summer Game Fest? A: We currently have no plans on being present in Summer Game Fest, but if the plans change we will inform you all. Q: Will there be any events like "Boss Fights" when teams team up from 3v3v3 to 9v1 or random person is being chosen and the gamemode turns into 8v1? A: It's way too early to discuss events or special modes like this, but for now we are designing the game to be 3 v 3 v 3 and all game modes will work like this too. Q: Is this a tactical pvp shooter like csgo? A: We are not close to CS:GO, and we have said earlier that R6S is closest to us out there, but still we are VERY different to them even. Biggest difference being the fact that in Nine to Five each match is a 3v3v3 over 3 rounds. Q: Is the map Flood polished? A: We have different names for different states the maps need to be in. Polish mean we done a detailing pass on the whole map in non-gameplay critical areas the critical gameplay areas get done first, ofc. It means objects that you can use as cover etc...For exemple a box of screws on top of a wooden crate is hardly critical, yet the crate is since you can take cover behind it. Ofc if you ask a dev, it never is "finished" as you'd like it. But it has to be done at a certain time for the whole production to work. Q: Will the sounds used for weapons be recorded using actual guns procured by the black market? And are you using real life Gun models? A: As mentioned before, we are not copying real guns or manufactures, we are creating our own guns with personal touch. We will share more light on this in one of the upcoming dev updates, where we are talking about the guns and their characteristics. Q: Since there are 3 competing teams, what/who are they? We know most likely 1 team will be a CTU and the other a terrorist unit, but what about the third? From the teaser we already know that this game will focus a little on the story and lore, but how reliant will it be? A: As mentioned already, the lore will explain that a bit more and will follow up on it. There are no terrorists or police/army, nothing like R6 or CS environment. But we are going to touch that later on. Q: With the map's verticality, Would there be a way to repel down buildings? Perhaps a tactical item in the loadout? A: We dont have that planned right now, but why not. The technical implications of repelling are quite vast, you need an entire new locomotion system, in/out animations on top, and you need to make sure facades are quite flat. We have ladders, fire exits and so on already so you can go up and down relatively fast. Q: With the teams going to be 3 players and the maps going to be reasonably big. Will the game be extremely spread out and relatively Long Range and LOS focused? Or will different objectives change the gameplay? A: Flood is 200m, so long range means rifles or scopes. We do not have focus on LOS missions specifically. Q: What taboos you guys set yourself for game design like what stuff you will not do at all cost to make the game fit your ideals? A: Hmm... One that comes immediately to my mind was is "no sci-fi". Very early on we decided that we want to build believable game, that will be set in very near future and using some modern technologies, but nothing that would be unrealistic. That goes with environment, guns or systems. Q: You planning to made voicechat only audible for the team where it came from or for everyone near him? A: Even though early, we can already say that you will not be able to hear voicechat of the other team nearby you - only your own. Q: You think that tunning the noise up of certain things will be a buff or not? A: Audio enhancements as a special ability? Not sure as it will be as a buff or not. -we need to accommodate for all players with varying preferences on their setups. So enabling audio based buffs leans a biased favour toward those with better setups. However, we will be using dynamic mixing that will adjust what the player hears on a second to second basis. So the ambience for example will change dynamically when first contact with N enemy hostile happens for the first time, certain explosions in close proximity to the player might disrupt what those in the proximity can hear. It's not a buff par say, but you could theoretically use this to your advantage ;) Q: Do you guys already have plans on how to deal with cheaters? That's a thing that kills games if not well handled. A: Already mentioned before: cheaters is a big problem and need to be thought through from the first moment when building the game. We are taking many actions already now to make the fight easier and prevent the game to be cheater-friendly, but cannot go to details yet. I really believe that cheating is something that needs to be handled firmly and strictly with no exceptions - it can ruin the experience and be extremely toxic in the community. Q: Do you have a policy on the messing with the players sensitivity or like making the screen distort for flash bangs or stun nades? A: Flashbang will affect various things. We will see what exactly and how when you guys get your hands to alpha, but it is worth taking into your equipment for sure! Q: Is there gonna be a time limit or something to stop people from camping? Because tactics often involve camping in a corner for some people. A: One part is the timer, second part are the flows.Flows are build so they are aiming against "camping till the end". We are tryin to build them towards motivating players to be active and to "play the game". Some might be on purpose "slower" (understand they provoke more step-by-step tactics), some are more about moving around the map. But enough hinting, can't spoil no more. Q: I gotta ask because maybe im stupid but doesnt anyone have their hands on the game at this point in time? A: We have had a few tests before, including Friends and Family test for which we raffled 300 people from this Discord (had to be European because of server location), so some people have already tested it before, but Alpha is not out yet, and no one except the devs have their hands on the game right now. We will have more info about Alpha later. Q: Are the guns all going to be modeled based exclusively on real weapons, or are there going to be some which are RHG originals? A: Inspiration will be taken from different times and weapons. But none of the guns are direct copies of real world weapons. Q: How many guns will there be in the entire game? (just a guess or so, just want to know if youve thought about that/how many youve made already) A: Unfortunately not able to share this information yet. Only thing we can say is that guns are hugely important for us, both on the artistic and design side. Q: Will the game be cqc based or it will also have big open maps for long engagements? A: We are planning mixed approach. Each map contains various locations that require from you very different approach and tactic. Even same game mode but in different location on the same map might force you to grab different gear and change the way you played the previous one. Q: Is the time-to-kill going to be High or Low? A: We will talk about this topic more closer to Alpha :) Q: I asked this question about a month ago and yous said you couldn’t answer that at the moment but me and a few friends wanna know if 9-5 will be available on console platforms /ps5/ps4/Xbox S X/Xbox one/etc. And we also wanna know what year yous think we’ll be able to play 9-5 this year next year or even longer? A1: A month is fairly short amount of time, especially topics like those... So far there is still no answer to any of those. The focus is PC and that is what is being worked on right now. There is no date set for the Alpha so there is no way anything beyond that can be said. A2: Continuing on this topic, it's worth noting that a month although is a long time in the development cycle, isn't a very long time for the rest of the industry -moreso now in relation to the global nonsense going around hampering pretty much everyone from going places, seeing people and such. So although it sounds like we're forever saying 'its to early to say' sadly, we're still in this situation even now. But, rest assured we will keep you all in the loop on things as soon as we are in a position to share, no matter the subject you only have to look at how many news and updates we've already shared this last week. Q: I was watching the video, and like you guys were "indifferent" on how to win the game, is it like win 2/3 rounds to win the "whole game", like im confused, because with the intel round and you find the intel and the safe you "win" when the hacker is on the safe, and in the defense round you win when Your cracker is on the safe after a set amount of time, and in the escape round you win if u escape, but like what is the "Big Win" like the overall thing, like is there a way, a person could camp the exit point like tarkov and just claim the win because he/they could just out gun you? or did you get the "big win" if you won the two out of three objectives but couldnt escape, because I'm worried that someone could just yoink the "big win" by just sitting and chilling secondly, i was also wondering on the choice of escapes, methods in the game, while the whole "we cant tell you until alpha" thing exists is there ways like y'all said to stealth the entire "mission" and also when it comes to escape y'all mentioned a truck vs the helicopter, is it "site" based or is it player choice to decide like the truck might be quieter but its slower to get to the escape zone and the helicopter is a lot more obvious and quicker. just some thoughts and confusions Also just a comment or a question kind of both i guess, but is there a way to have different sorts of things to safe hack, yes i know y'all are doing but the hacker on the safe and such but like hypnotically you are a mercenary and they do whatever their buyer wants and not all buyers want gold, or money but also maybe weapons or cases of a substance or stuff like that, *could put it on a pallet so it doesn't require intense script change, it would add to the repeatability i believe. One last thing, i don't quite understand what's the point of hacking the safe, case because isn't the point is that you're a merc corp. and you need to get to a buyer? would it make more sense to remove the thing holding it down? A: On "chilling&winning": no, not possible for any of the modes. You definitely benefit from more silent approach and usually going guns blazing, open fire without thinking gets you down fast (especially when defending or escaping), but other teams will make sure you cannot really just sit and chill. In defending the other teams have the goal to get in and place their device, so that immediately creates quite a bit of tension - and even single grenade to the zone destroys pauses the countdown and forces you to interact. In round 3 then if you would just sit, the timer runs out and you lost - as your job is to get out of the level. On choices of escape: In Intel the two places are predefined for you and you can go to one of them - but it's up to you which one. You can even start one, seeing it doesn't really work, turn around and try your luck on other, or do diversion, where you start coutndown in one place, sacrifice your team member and start in the second zone. There is plenty of options! There are other game modes, where you can in fact select from wider number or in some way define much more the place, but about them down the road No spoilers, sorry. On variations: There are different game modes, places and maps - it gives a lot of variety already. Your proposal is interesting though, will keep it in mind! On the story: There is a logic and even small mini-story around the mode that we can open up soon I believe! (but need to first run it through internally if OK ) Q: Do you guys plan on having a Pre-Alpha stage before Alpha to fix the most glaring issues, Hand-select a few players from this discord and put them under an NDA and have them hunt for bugs and stuff? A: We did run the Friends and Family testing in January and February and selected few players from there are helping us out to test the game once a while - rather than chasing down bugs though we are asking them more for feedback on changes we are doing to the game. We are using both internal QA team (massive kudos to these guys for cracking the game daily) and external partners for providing QA support on daily bases to get to know the bugs/broken parts of the game ahead of alpha. But coming from development and with the experience: I bet there are going to be WTF bugs and issues there no matter the effort, as these always are and our alpha is going to be very early on version of the game. Q: Who will get access to the alpha? A: That will be randomly selected from the people who signed up for the Alpha. Q: Serious question tho, is friendly fire a thing, and if it is, how will you guys deal with people who intetionally team kill? will you have an honour system where it tracks how many team kills you do and if you do too many you automatically get put on the bad list and like idk have reverse freindly fire on for a long time or will yall have an intentional vs unintentional vote or...? A: Friendly fire is open and a thing. We had very long discussion internally behind this, as it could lead into annoying accidental kills of your team mates, but it is part of the risk/reward of you commiting in fights. For alpha we are not handling yet things like toxicity in this way, but for beta we are already planning actions to make sure people cannot use team killing as toxic behavior. Q: Will the game allow weapon modifications? Character, equipment? - Will the game have orders for the AI team (as it was in SWAT 3 and 4)? - It will be in the rappelling game (In R6 Vegas 2 it was done, but quite artificially, quite nicely crafted rappelling is in R6 Siege). The problem with R6 and Swat was that the player in those games walked the one-way. And all that could only surprise the player is that the AIs were always different. And that's the problem again, if in most games you repeat a map, so everything is the same, so it's simply easy to play and easy to learn. Well this in turn has done PayDay 2 where one map is in several ways. If 9-5 could be a bit of a simulator that a player with a team (AI, player) would be somewhere at the base where he could modify weapons and other things and in the meantime he would be waiting for a report for an action / mission or something like that. . In the meantime, he could train at the shooting range and also at Room Clearing training. I have a plethora of tactical games and ideas in my head. But I'm not a developer or programmer or graphic designer :( And I still remembered in the first R6 Siege trailer, you could see the rappelling from the helicopter to the roof of the house, which was a great spectacle, but UBI, as in several games, lied again and did nothing like that. And since that trailer, the reality of the game is completely foggy, an absolutely different game. Will you make it into the game? That it would be possible to rappelling even from a helicopter? Perhaps you will succeed 9-5, even if at least a few things are met that are simply missing in all released tactical games, or it is only half. A: Rappelling is truly not part of the design now. We are not saying "never", but we do not see it at least in the foreseeable future, hence in alpha feature set. Our game will have big focus on weapon customization and almost "creating your gun" - and that on both functional and visual level. Functional level is going to be already almost fully in to alpha pack - but more about that in the future dev updates! Armor plays big role in our game and you will be able to adjust it and decide on what you want to focus in the game. We haven't opened about that here yet, so cannot go too much into the details, but you will be able to define the way your gameplay goes based on it and it affects multiple things in the second to second combat, not "just" the visuals or protection. As guys mentioned, we are working now on PvP modes and that will stay our focus for awhile for sure. We decided this pretty early on about this, not to render our focus thin and delivering half-finished product. We are not hundreds-man team and we truly believe that focus and quality matters. Q: Will there be an in-game map to view all of the locations? will there be a ping system to easily show locations to teammates? A: You have a map in-game where you can see positions as well as positions of your team mates. We will have very, very simple ping system for alpha, improving it for the beta to be more on-par with rest of the games out there. Q: Will the game have a rank system? A: Our focus right now is on the core gameplay and the main player journey. Ranking and other competitive modes will come up later on in development, after we confirm with you guys that we have game that is fun to play.
Games these days are basically casinos for children
I'm what you'd consider a "casual gamer", so I play a couple hours of LoL and CSGO on the weekends. I have a pretty powerful machine which I use for work, so I recently got two games as a birthday present from a family friend -- Star Wars Battlefront II and the latest Call of Duty -- and a couple of CSGO skins. The core aspects of these games are intertwined with the fact that you are basically expected to pay for lootboxes in order to play them. I knew that luck games were a thing -- I knew CSGO skins dropped in lootboxes and LoL has some of these elements too, but they are pretty mild in essence; both CSGO and LoL do not require you to buy skins to be competitive. So that got me by surprise. Contrary to what I believed, these is a MASSIVE market for luck-based mechanics in games; a nephew of mine is more of a hardcore gamer and he showed me the latest installments of the big franchises and every single one of them has lootboxes or some type of betting. There are a few exceptions -- I'm looking at you, Witcher! At least he doesn't require a coin to be tossed. I already knew that big companies are trying to milk our cash with abusive preorder and DLC practices but it doesn't compare. CSGO has a tremendous culture of skins for guns which are worth real money and, because of that, lots of betting sites appeared. I dare you guys to log in one of those. They are literally casinos, hell, they even have roulettes and slot machines with the saturated colors and happy sounds that will make you feel that adrenaline rush. I bought some lootboxes in Battlefront II and it's the same thing, slot machines with sounds and colored signs. In CoD literal fireworks pop when you open a lootbox. NBA and FIFA have collectible cards that you use to assemble your dream team. How do you obtain cards? You guessed it. Now I honestly don't have a problem with adults sinking their money on betting, but this merchandise is clearly targeted at children and young adults -- some famous CSGO YouTubers for instance are sponsored by betting sites. My issue is that children don't know responsibility and this can break the way they perceive fnancial and money gains as well as what they expect from entertainment and social interactions. My nephew showed me his Discord servers and all his friends are only about CSGO and skins. What happened to hanging out just to talk or get around other people? Nope. It all revolves around that. And you know what the worst part is? We are financing this. In part because we are, as a community, being irresponsible and letting companies do as their please because we simply pay up, and in another hand because those companies are literally employing casinos psychological techniques to trick you into spending your money in virtual items. I'm not playing anymore of these games. I don't know if my friend who gave me the games is seeing this but I refuse to take part in a game where I genuinely feel who pays more gets better equipment and distorts young people's minds into cash cows.
It's the last day of Valve's ultimatum to Lounge to seize betting
So far, no official response from Lounge on this matter, and yet they already listed games to bet on 2 days from now. Am I missing something? Is the chance of Lounge's running away with skins real? Does anyone have any info or we just bet like "business as usual" until further news?
Sodapoppin re-promoting an online gambling scam site (BetOnline.ag)
Copy and pasted from original OP's post that got removed: Sodapoppin is re-promoting a really sketchy online gambling site that was exposed for cheating in the past. Is $10K really worth hurting your community over? Sad. My own thoughts: I'm reposting this since the mod said the last one with over 1k+ upvotes got removed because he believes it was from a person from a rival gambling site and had zero post history(wasn't entirely true, but close enough). I have a ton of post history and have commented how I'm a big fan of soda a couple of times so I have no bias against soda personally nor do I promote any other betting online because they're probably all sketchy. Mod comment on last removal for reference:
Hi, removed ! Unfortunately, your post has been removed because it breaks the following rule(s) of /LivestreamFail: Do not link to clips that have a relation to politics, or clips that attempt to push a personal agenda. OP has zero posting history and I'm not going to have a repeat of rival betting sites coming to LSF trying to make it in to their slander battleground like before. Post this on Soda's subreddit if you want. The post was also getting brigaded by his discord.
Feel free to add more proof so I can edit the post to add more. The CSGO meta posts about scamming gambling were not removed and I have zero agenda or bias, just pointing it out. edit: Getting a couple messages that apparently after all the videos of betonline having at the very least some quite questionable actions displayed in videos/threads, they moved to a separate independent casino floor and their reputation has increased since then but I don't gamble online at all so I can't confirm this and would recommend doing your own research before forming your own opinion. And shout out to all the people saying I have some agenda and "it's obvious soda is sponsored by them" but no, my only "agenda" is at the very least soda should have that he is being sponsored on the stream/title as per FTC's guidelines and Twitch's own ToS. Just saying you're sponsored a few times throughout the stream does not fit the criteria so from my understanding he is breaching twitch tos and FTC's guidelines. edit2: for those who need some help reading, the title is not my creation nor the wording above the line, that was from the original OP whose thread was removed. I thought I explained that quite well below the line but it seems some people could use some help understanding. edit3: soda's bet appears to move after placing the bet shortly after this post https://clips.twitch.tv/InquisitiveScrumptiousDelicataFailFish edit4: it seems soda did not get his winnings after he wins on BJ https://clips.twitch.tv/AggressiveExcitedClipsmomFloof
CSGO Betting Advice : the Ultimate Guide to Betting on CS:GO Counter-Strike: Global Offensive
New to betting on CS:GO and want to learn how to win big money betting on Counter-Strike: Global Offensive? This guide is an in-depth explanation into making profit based on advice from winning bettors as well as our own experience as the gambling site of choice for CS:GO fans worldwide. Your source for CSGO betting advice.
In Summer 2013, Valve incorporated cosmetic weapon skins into CSGO. Even back then, some items were quite expensive; being only accessible through expensive case openings, knives such as karambits were priced as high as 70 dollars. In late 2013, CSGOLounge came to be, a site which allowed users to bet their cosmetic item skins on competitive CSGO pro matches for a chance of winning other users' skins, but only if they win. The site started really spiking in popularity around the Katowice 2013 major, during which hundreds of thousands of users participated in item gambling on the pro matches for the event. Communities rose up to discuss gambling events and pro matches, such as /csgobetting which has now reached over 50000 subscribers. During this whole time, there were no laws against child gambling that were enforced by CSGO Lounge. Pretty much anyone could bet there. The first major case of drama came along with the IBP vs Netcode Guides match in summer 2014, which was apparently rigged (proven about half a year later though, so all skins lost in that match were permanently lost). Despite that drama, betting sites like lounge continued to grow in popularity and keep getting bigger and bigger. Sites like CSGO Jackpot came to be, which focused more on pure gambling rather than logical sports betting. CSGO coin toss sites would have users flip a coin and risk their bet for the chance at doubling it. As was later discovered, in many cases these sites were heavily rigged in favor of the site owners. In 2014 and 2015, even in early 2016, many streamers would stream videos of themselves participating in gambling of skins, either winning lots of money, or losing a large amount. This would not only entice the little kids watching them to gamble their skins on the sites and want to get involved, but also help the gambling sites in gaining popularity. There were many measures that Valve took to counteract issues caused by gambling, such as account hackeres and scammers, but even when these measures would harm the livelihood of places like lounge, they would personally contact them and help them to ensure that their bots would stay operational. Throughout the next 2 years from 2014, all of these trends continued. Some sites like trade.ninja and fanobet rose and fell, but overall, gambling continued to rise. And with it, so did the popularity of CSGO. People who were never even interested in CSGO in the first place would buy copies for themselves and friends purely out of desire to get involved in gambling (bear in mind this was just some users though). New skins and cases came out, the game continued to grow. The end came quickly and abruptly. It was discovered quite recently that many of the popular sites for csgo gambling were rigged (no proof for Lounge, but many other sites) and that the owners of the sites would play on these gambling sites whilst simultaneously rigging the games so that they would gain more attention for their site. Surprisingly, due to this and surely many other legal issues, Valve took action. They sent a cease and desist letter to over 20 popular CSGO gambling sites, and essentially told them to stop their activities within 10 days or to face legal repercussions. Many sites closed their doors and returned skins to users, but up until today, not CSGO Lounge. Despite not saying anything for 10 days, the might giant has fallen, as today CSGO Lounge announced that users from many major countries INCLUDING THE UNITED STATES are no longer permitted to gamble skins on their site, and most likely may end up limiting the gambling options on their site as a whole in the near future. And so that is the end of CSGO gambling as we knew it. It was a fun ride guys, I hope you all enjoyed it as much as I did. I will say though that I'm happy it is over. It caused a LOT of issues for this game and the people that got involved with it, so I think this is for the best. I made a video to help give a visual to all of this stuff, so if you're interested in actually seeing what all this stuff looked like and getting a more in-depth explanation, check it out here: https://www.youtube.com/watch?v=J16ZvU9vIDY Let me know what you guys think about this and the recent turn of events; did I miss anything? Let me know that as well, thanks! EDIT: Updated with a fixed date or two at the start, replaced ESL Cologne 2014 with Katowice 2013.
This is the first iteration of a new Newbie Guide to Investing in CSGO, covering most basic issues. Some subjects are in the work and will be added at a later date. Before we start, THIS is a fantastic overview of CSGO Market History (until April 2019) and a must-have, including timeframes for regular and operation drops, many important events and lots of useful info, made by steamfrag
Which items can be invested in?
Introductionary Note: Discontinued consumables (cases, stickers and basically all containers) are better items for long term investment than non-consumables, since consumables get deleted from the market when used, thus reducing their quantity over time, unlike skins which are only deleted if a user gets banned or if the skins are used in trade-up contracts. Specific skins/knives/gloves could be profitable to invest and to hold long term, if you know exactly what you are doing. But generally skins are better suited for frequent trading and not long term investing, or if you want skins to play with and more or less hold their value with some potential to go up in price. As an example, Here is a video from TDM HeyJesus from last year explaining what I mean. If you are more interested in trading with others, nice knives and gloves, etc. and not mid/long term investing, visit /GlobalOffensiveTrade
Discontinued Cases: You could buy 3 cent cases (or less, depending on your currency from steam market, or 1 to 2 cents from cashout sites) when they get discontinued from the active drop pool and are moved to rare drops. This usually happens when a new case is released, the oldest case from active drop pool moves to rare drops. Active drop pool usually consists of 5 cases. Be aware that cases with high volume on market will take a very long time to rise in price. You could also invest in cases at a later time, for instance after few years of being 3 cents, lower quantities on market and upwards price trend, you could jump in or even at an earlier stage when they are still as active drop but anticipated to be the next case to move to rare drops, if you're in it for the very long haul, and if you can get the cases for extremely cheap prices in bulk (1 cent or less). Some cases are much older and/or rarer than others and therefore cost more, for example Operation Bravo case. Sometimes unexpected things happen with cases, for instance Valve decided to make the Hydra Case a rare drop as soon as Operation Hydra ended, even though most people were expecting the Hydra Case to become a common drop after end of the operation and to become 3 cents for a long time. Instead, they went up in price very quickly and very high. So if you invested in hydra cases during the end of operation for 10 cents, you could have made a lot of money by now. But note that the more cases are released, the more options case openers have to chose from. Therefore the rise in price of cases might slow down during time and take longer, as more and more cases are released. This can only be countered by increasing number of players and case openers (natural demand). Last but not least, the popularity and prices of the skins in the cases will influence the price development of discontinued cases (and vice versa).
UPDATE: Lately Valve has done some weird things like dropping a large number of older cases such as Shadow cases, Chroma 2 cases, etc. for non prime accounts. So the old system isn't that reliable anymore
List of all CSGO Cases in Chronological Order:
Rare or Active Drop
CSGO Weapon Case
14. August 2013
eSports 2013 Case
14. August 2013
Operation Bravo Case
19. September 2013
CSGO Weapon Case 2
08. November 2013
eSports 2013 Winter Case
18. December 2013
Winter Offensive Weapon Case
18. December 2013
CSGO Weapon Case 3
12. February 2014
Operation Phoenix Weapon Case
20. February 2014
Huntsman Weapon Case
01. May 2014
Operation Breakout Weapon Case
01. July 2014
eSports 2014 Summer Case
10. July 2014
Operation Vanguard Weapon Case
11. November 2014
08. January 2015
Chroma 2 Case
15. April 2015
26. May 2015
17. September 2015
08. December 2015
Operation Wildfire Case
17. February 2016
Chroma 3 Case
20. April 2016
15. June 2016
Gamma 2 Case
18. August 2016
28. November 2016
15. March 2017
Operation Hydra Case
23. May 2017
Spectrum 2 Case
14. September 2017
15. February 2018
02. August 2018
Possibly Rare (needs more data)
Danger Zone Case
06. December 2018
13. March 2019
18. October 2019
Shattered Web Case
19. November 2019
CSGO Major Stickers and Sticker Capsules: Usually at the end of each Tournament, Valve offers a sticker sale (between 50% and 75% off normal price) in-game store. You could buy stickers and capsules during that sale and either sell shortly after the sale ends, for a small quick profit (not guarantied but happened almost every time till now), or wait longer (usually over a year) for a possibly much larger profit. For instance if you bought Atlanta Legend Capsules 2 years ago, you would have 20x your money as of today! As more tournaments are being held and more stickers are released, it is difficult for most stickers to distinguish themselves among the huge mass of other stickers. Only invest and hold on to stickers that you think are promising. The profit from stickers depends on how nice they look, how popular they are, how well the teams perform in the future and how many people invested in them (basically a combination of all these factors). Sometimes teams disband, players quit or become successful, teams/players get banned, etc. which sometimes drive up the price of the related stickers.
Operation Pass: Sold by Valve in-game in order to get access to an operation. After the operation, all it does is give you access to a coin which you can display (which some players like to collect). You can buy passes during operation (or possibly during a sale of the pass at the end of the operation) then hold on to them and sell at a later date. There were few exceptional circumstances such as Vanguard pass which sold well as it didn't reach as low a discount as people were expecting and wasn't on sale for a long time, so not many were bought. Furthermore, Valve stopped selling the Vanguard Pass before the operation ended, which caused players who wanted to complete the missions to buy it from the market. Similar things happened to the Wildfire Pass. The Wildfire pass didn't even go on sale which caused its price to tripple in a single day when it got removed, then rose in price even more during time.
Viewer Pass: Introduced with the Katowice 2019 Major, a Viewer Pass was a purchasable in-game item which gave purchasers exclusive access to an upgradeable Event Coin, Souvenir Packages, The Major Pick'Em Challenge and Unlimited team graffiti for the duration of the Major. Similar to Operation Pass, all it does now is to give you a collectible coin. The Katowice 2019 Viewer Pass went on sale for 50% for few days during the last days of the major (before the sticker sale!). Some people bought them at 50% off but some people were expecting it to become even cheaper during the sticker sale (75% off), which didn't happen, instead it got removed, thus causing those investors to panic buy. I expect that Valve will use the Viewer Pass System in the next majors too (speculative opinion), as it was probably a big financial success and a lot of passes were sold in addition to a lot of major stickers.
Souvenir Packages: Drops in matches during majors. Research the different packages and their skins. Cobblestone is the most desirable due to the very desired and expensive Souvenir Dragon Lore. Also Cobblestone was removed from the map pool and replaced by Dust 2 in April 2018 and was not available in London 2018 and Katowice 2019 majors, thus increasing its price even more. Recently Vertigo replaced Cobblestone in March 2019. During the tournaments, the supply of souvenir packages will obviously be the highest, but also the interest in them is the highest. Try to buy them as cheap as possible and simply wait. Generating profit with souvenir packages might be a very slow process depending on the souvenir packages you have and the volume which was dropped in the majors. Note: as of Katowice 2019 major, only Viewer Pass owners were eligable to receive Souvenir Packages and Souvenir Packages no longer dropped during matches, but Pass owners could chose a match of their choice and get the Souvenir Package for it. This caused an equilibrium in prices, since most people chose the popular new 2018 Nuke and Inferno packages and the Overpass Package, causing their quantities to be much higher than other less popular packages in the major.
Sticker Capsules 1 and 2 and Community Sticker Capsule: These capsules were common drop for a long time, opened with sticker capsule keys and pretty much worthless (just like cheap cases), then they got discontinued and rose to high prices reaching a peak in May 2016. Probably with a June 2016 patch, they became rare drops which increased their quantity and crashed their prices (combined with the inevitable crash after the crown foil hype). However, after an initial crash they slowly rose in price again and sticker capsule 2 is at its all time high right now (as of May 2019). I assume its also just a hype correlated to the now second Crown Foil sticker hype which could crash back again. At these price levels, invest very cautiously. Also look at specific stickers in these capsules, such as Flammable foil, headhunter, crown foil, etc. At the right prices, these might be interesting items.
Gift Packages: Around christmas time Valve sold gift packages for $1. If you open a gift package on a server, it awards a random player a random regular skin drop. In the past players who opened the most packages were displayed on a leader-board in the beginning of every game of every Valve NA CSGO server. This has been exploited for advertising. In 2013, people didn't anticipate that the Gift Packages are limited to the Winter months and in the following year, CSGO exploded in popularity. This multiplied the price of these packages until they were sold again in 2014. In 2014, many people expected the same thing to happen, so the supply of Gift Packages increased. CSGO exploded again, but this time the price of gift packages increased much more because gambling sites started to boom and they competed for advertising. Fast forwards, Valve eventually removed the leaderboard feature a long time ago. For a long time gift packages were even below the in-game price. Recently though (since around end of 2018) the supply seams to dry up slowly and the price is climbing again (this time probably due to natural demand from people who actually just want to gift). We can see a similar trend with pallet of presents (which gives up to nine people in the user's match a random item). There is also the Audience Participation Parcel which drops up to 25 gifts randomly to viewers, but this item hasn't done anything interesting price wise yet.
Skins from Cases: Unlikely to be more profitable than consumables and it is more risky, unless you really know what you're doing. Sometimes Valve changes the design or details of a skin, which could also affect the prices. Also nerfs and buffs for a specific weapon tend to change the prices of skins for that gun (depending on how severe the buff/nerf is), for instance the AUG skins experienced a rise in price after Valve lowered the price (in game!) to $3.150 in Oct. 2018 and pro players used the AUG in the major. Skins which are used as trade up fodder tend to go up in price, whenever a new case or collection is released. There are a lot of other factors which determine the price development of skins which can't be all covered here
Skins from Collections Exclusive to Operations: skins which only drop during operations tend to rise when the operations end. However, the more operations they have been through, the higher the total supply on market and thus the longer it usually takes for them to go up in price during the breaks between operations. The following collections were dropped during the last 3 Operations (Bloodhound, Wildfire and Hydra). Operation Hydra was the last operation we had and it did end on November 13, 2017, which is more than a year ago! Note that these skins only dropped for those who owned the operation pass for the operation. Those who didn't own the pass, got their drops from the regular active collections.
The Cache Collection
The Chop Shop Collection
The Cobblestone Collection
The Gods and Monsters Collection
The Overpass Collection
The Rising Sun Collection
The Danger Zone Collection: the Danger Zone Collection was basically just one skin, the MP5 Lab Rats. Players could get the skin by reaching Prime Status after CSGO went F2P in December 2018. The skin was available for a few weeks. A lot of the CSGO playerbase got the skin, which makes it a questionable investment since there are probably a LOT out there and the gun/skin isn't that popular. Could be a long term investment nonetheless, if you start to see quantities lowering over time and some stable price action.
Skins from Inactive or Retired Collections: The following collections are either inactive for now or completely retired. But some of them could be reintroduced in the future.
The Assault Collection
The Aztec Collection
The Baggage Collection
The Dust Collection
The Inferno Collection (The Old One)
The Militia Collection
The Mirage Collection
The Nuke Collection (The Old One)
The Office Collection
The Vertigo Collection
Skins from Active Collections: The following collections are current active collections which drop skins in-game. Usually It is not recommanded to invest in any active collections (though some old skins which are suitable as fodder for certain trade-ups see occasional spikes whenever new cases and collections are released). Also the new Nuke and Inferno Collections are popular and people use skins from them to trade-up to better skins of these collections.
The 2018 Inferno Collection
The 2018 Nuke Collection
The Bank Collection
The Dust 2 Collection
The Italy Collection
The Lake Collection
The Safehouse Collection
The Train Collection
Knives: If you know what you're doing and are familiar with patterns, etc. you can make some profit. But as mentioned knives are better suited for frequent trading and simply as play skins, even though some knives like the Butterfly Knife experienced significant price rise in the past, it is usually not a good idea to use knives as investment items. For instance the same amount of money you paid for a knife 3 years ago spent in specific stickers, would have generated much more profit in the same timeframe.
Gloves: see knives
Graffitis: Since Valve offered free graffiti for the duration of the major (since Katowice 2019 major and now in Berlin 2019 major), but none for sale, it is an option to invest in all previous major graffitis. The quantities for some old team graffitis could go down significantly and thus increase the price (which it has already done).
CSGO Keys: CSGO keys have a fixed price in game of $2.50 and are used as currency amoung traders, and of course to open cases. Investing in keys is pointless, unless you want to park your money, or trade or cashout, or unless you can buy keys at a cheaper rate than one normally could (currency issues). There is a special situation going on with the Hydra key which crashed significantly in price after the Operation Hydra Case became a rare drop and became an expensive case. There are different opinions as how the Hydra Key price will develop in the future. Some say it will crash even more, some say it will more or less stablize at the current price levels (1 Euro), others even invest in it right now and say the price will go up again, as soon as the old supply is dried out. For this guide, I remain neutral and leave it up to you to make up your own mind about this specific key. Note: currently this key is not accepted by most traders. There are other keys tied to expensive cases such as Winter Offensive keys which are also not accepted by many traders, though they are low in supply and thus still hold a stable price on market.
Dual Berettas Retribution (removed due to artist ban)
P90 Desert Warfare (removed due to artist ban)
CZ75-Auto Poison Dart (removed due to artist ban)
MAC-10 Curse (removed due to artist ban)
USP-S Orion (removed due to artist ban)
Note: Some skins were banned from a case, but can be traded up to with trade-up contracts
Sticker Howling Dawn (removed due to copyright violation)
Sticker King on the Field (removed due to artist ban)
Sticker Winged Defuser (removed due to artist ban)
Sticker Harp of War (Holo) (removed due to artist ban)
Removed and Reintroduced Stickers: there were a lot of other old stickers which were offered in the in-game shop of Valve and which were discontinued in the past and went up in price really high, but were reintroduced in 2016 to the in-game shop and remained there till today as random coupon offers, which caused their price crash back to around 1 Euro for normal stickers (more for the holos/foils). These sticker were the community series stickers (1,2,3,4 and 5) and the Halloween 2014 series. It is an option to buy these stickers in-game whenever you get a coupon offer and hope that some day they will be removed again, but this is a gamble. Also since these were available for a fixed price for so long in the shop, some investors might have had the same idea and stocked up on them. And the quantities might be too high for significant gains in the future. Also most of them aren't that popular anymore.
Current in-game Coupon Offers: each player has a coupon offer section with 4 slots with some items (sticker capsules, music kits, pin capsules, single stickers) offered. You could buy these items in-game and hold with the idea that at some point some of these items might get removed, but this is a gamble and impossible to predict and pretty much dead money until something happens. Note that whenever you buy an item from this section, the slot which you bought the item gets automatically refilled with another offer. This was not always the case. In the past after you bought all your 4 offers, you had to wait for new offers. But Valve always comes up with new ideas to make bank.
StatTrak™ Swap Tool: these tools are sold as a 2-pack in-game for a fixed price. People bought this, used one and sold the other one on the market. For the longest time these tools were around 10 cents on steam market which is quite a big difference to what they logically should be (half the price you pay in game). Recently they have gone up in price and reached that level. So right now, its pointless to do anything with them. If they ever go back down to those previous lows, you might want to consider them if you can get them very cheap. But keep in mind that there is max. cap of what they can rise up to obviously, and that there are better investment options out there
Other ways to profit on the market than long/mid term investing
Flipping Items in Coupon Section from in-game Store: You could buy stickers, sticker capsules, pins capsules and music kits when you get a coupon offer in-game. Check the price on steam market and if the price you pay in-game + steam tax is still lower than the lowest steam market price, then simply buy in-game and instantly sell on steam market for few cents quick profit. Mostly there is no or just a few cents to be made, but sometimes some offers give you better instant profit. Note: with the introduction of the EZ4ENCE music kits, Valve added a "new releases" category, which enabled users to buy as many of these music kits as they wanted as long as these were sold in this category. This means that potential investors could have stocked up on these items.
Trade-up Contracts: Determine if a certain skin can be traded up to profitably (consider Steam tax). If so, buy the lower level skins (either through buy orders at steam market, external cashout sites, or trading sites), and sell the traded-up skin on the market until it becomes unprofitable. This is already being done by bots and many other users. Note that the float value of the traded-up-to weapon is a function of the average float value of the traded-up-from skins. For more information and good trade-up contracts, visit the youtube channel of TDM Heyzeus. But remember that whenever a video is posted, a lot of people copy and paste the trade-ups shown in the videos making them unprofitable instantly, so it might be wise to revisit older trade-ups or come up with your own trade-up ideas. Use the trade-up calculator of csgo exchange to double check. Remember to switch the formula to calculate odds to new theory "based on outcome" (the old theory was incorrect).
Wide Daily Seasonality: Some items peak every day at around noon and tank after midnight (EST). If the difference tends to offset the Steam tax (15%), it can be taken advantage of. Usually, this requires a large volume to be reasonably profitable. If you engage in this technique, keep in mind that there is a scalability limit for the profitability.
Expansion and Contraction: After a popular game/operation/case/tournament/Steam-sale/market-bug is introduced, players try to dump their items on the market to buy whatever is hot. At the same time, buyers tend to also go for what's hot. Old investment supplies increase, and demand lessens. It is usually wise to do the opposite of the general market behavior and buy on these market crashes. When you want to sell something, it's usually best to wait until the market has fully recovered. Further, during some crashes, it might be better to wait until the end to buy-in as many investors try to buy in early.
Tournament Sticker Capsule Opening Arbitrage: During a period of time of some Major sticker sales, it was profitable to buy capsules from the market, open them, and then resell the stickers on the market (in the average case). Examine the EV carefully.
Wide Bid/Ask Spreads: take advantage if the daily bid/ask spread is larger than the Valve tax. Buy commodities that are being demanded at a much lower price than they are being listed at, then sell them back. Don't do this en masse before an expected downturn.
Grinding Weekly Drops: When a new case is released it can be worthwhile to accumulate in-game time in order to get the new highly-priced case.
Hunting for sub-variations of items: Some items on various markets have specific sub-patterns/properties that are more valuable than the usual ones (ex., 5-7 Case Hardened blue pattern and other desired knive patterns, specific signature Souvenir Packages, skins with expensive stickers, etc.) and they are sometimes undervalued (especially during market downturns).
Currency Arbitrage: If a particular conversion is highly skewed and Valve's adjustment is slow, it can become profitable for users in a certain country to buy items in the store or Community Market and resell them off the community market to another country. Note that using VPN to fake your place of residency is against Valve TOS and bannable
Listing High, Hoping for a Market Bug: List items for a higher price than their market value and hope that a Steam bug will occur where sellers temporarily won't be able to create new listings, while buyers can still buy the items, or hope that someone decides to buy heavily in one of your items and buys a lot at once
How many items can I hold in my inventory? Officially, 1000. You can list excess items on the steam market (for high unrealistic prices) and basically use the steam market as extra space. Note that the price of your listed items on market + your steam wallet cannot exceed $2000 at any given time. You can increase the number of items in your inventory and the amount of steam wallet money through some tricks. It is however recommanded that instead you simply make extra accounts and prepare them for usage as extra space and as storage accounts, if you need more space. How much is the Tax/Fee on Steam Community Market? Approx. 13%-15% total for most. Here is one in Euro by donbernie and Here is one for items under $1 by HwanZike Yes, if you want to make Gaben really happy, sell for 3 cents and give him 2 What are some real-money marketplaces for CSGO items? Use all external sites at your own risk
www.bitskins.com (UPDATE: Bitskins seams to have new owners since Oct 2019, though still unknown who they are and how the site will develop from here)
I've personally used skinbaron and skinbay and had no problems so far. There are others out there like cs deals. Update (Oct 2019): I used Bitskins before they changed ownership in Oct. 2019. I am waiting to see who the new owners are (still unknown) and how the site develops, before using them again. Also note that the most popular one, OPSkins was BANNED by Valve in 2018. Do not use OPSkins if you want to cash out from or cash in to Steam anymore. Their so called VGO Skins aren't actual CSGO skins, even though they look similar. Update (Oct. 2019): OPSkins apparently made a comeback with a P2P system without using Bots. Proceed with caution, because Valve basically sent them a cease and desist letter in the past letting them know that they aren't allowed to be associated with CSGO and use any intellectual property of Valve on their websites at all anymore. What is the most efficient way to cash out? Sell the items directly at Bitskins, Skinbaron or another trustworthy site. Depending on the items, this can take a while. As an alternative you can exchange your investments into liquid items (popular skins for frequently used weapons, certain knives, case keys, sticker keys, nametags etc. - spend some time to determine which item gives you the best rate) and sell those liquid items on external cashout sites. The latter method will increase the speed at which you get money but will lose you a larger percentage. Keep in mind that BitSkins/Skinbaron take a percentage (5% to 15%), Paypal takes a percentage (~2%), and that the item values on external sites (real money value) are always lower than in the Steam Community Market. Also, every transaction on the Steam Community Market takes away 15% already. Occasionally the items on external sites are so cheap compared to SCM that it becomes worth it to sell them on SCM instead, buy keys from the in-game store, and then sell those keys on external sites again. When selling on SCM it almost always is correct to sell with an order that's higher than the highest buy order and higher than the lowest sell order if the lowest sell order is lower than recent trends display. What is the most efficient way to buy in? Buy items (not necessarily CSGO only) from trustworthy external cashout sites or from highly reputable sellers with high cash rep if they offer a better deal (you can find some on /GlobalOffensiveTrade) and sell the items on the Steam Community Market. Spend some time to determine which item gives you the best discount compared to Steam Market Price. Be aware that some items such as souvenir skins, certain Stattrak knives, etc. might have a very high discount, but are very very hard to resell back on steam market, avoid these items and stick to popular items. There is a reason why they have such a high discount. Also be aware that some items might be manipulated on steam market, thus showing a very high discount on 3rd party sites when compared, avoid these items and check their market history to be sure. http://csgo.steamanalyst.com/hotdeals is one of the tools that can help you with good deals, or the deals section at BitSkins. The general rule is also the cheaper the items, the higher the possible discount. For instance you could buy very cheap stickers for sometimes 50% off, and resell on steam market. But the downside is that it takes a lot of time and effort than a single expensive item, but gives you more steam wallet money at the end. Make sure that after steam tax, you always get more money than if you deposit the money directly to Steam, otherwise this whole process becomes completely pointless. What are the case opening odds?
Knives and Gloves
Why did item X increase/decrease in price? Possible reasons: CS:GO updates/balance changes/game changes/market changes (e.g., Tradeup Contract), new cases/operations (both short-term, due to opening frenzies, and long-term, due to increased supplies of skins), a famous streameyoutuber hypes an item, someone tries to manipulate the market, a AAA game is released, a tournament is taking place (CS:GO, DOta 2 etc.), a Steam-sale like Summer sale is going on, a market-bug is ongoing, the ingame drop rate was increased/decreased, legal issues about things related to the CSGO market (e.g., betting/gambling), etc. If I create a new Steam account, how do I transfer items to that account? How long does this take? Create a new account, log in (via the thick client), set up your profile, enable Steam Guard, wait 15 days, and transfer the items to the account from your main (double check that it is your account). If you intend to use the thin client (e.g., via Chrome), make sure that you log in from there as well because Steam will impose a 7 day trade restriction on your account when you attempt to create a new transaction from a new device (a device meaning a new browser). Also, if you do not have mobile authentication enabled on the alt account, there will be a 3 day delay for trades. You can use the same phone number & email address for many Steam accounts. Also, Gmail forwards emails addressed to your account even if dots (.) are added in between the username characters of your email address. If I create a new Steam account, how do I use the Community Market? How long does this take? Same steps as above, but you need to purchase a game that costs at least $5 or deposit $5 into your Steam wallet (and wait a month) before being able to use the Community Market. Keep in mind that using a new payment method will trigger a weeklong community market cooldown on your account. After buying a CSGO item from the Steam Community Market, how long do I have to wait until I can sell/trade it? They are sellable immediately on the Market. You need to wait 7 days until you can trade them to another account. Note that items from some other games, have the 7 days cool down both for trading AND steam market (like Rust). How do buy orders work? When you place a buy order, the market first looks for all the cheapest items that can fulfill your order. Then the oldest listing (i.e. the seller who has waited the longest) is selected and purchased. If the items are listed in multiple currencies, the amounts are first converted into your currency before being selected (i.e. a 0.03 RUB listing has no priority over a 0.03 USD listing). If multiple buy orders satisfy a new market listing, the oldest matching buy order will be selected. It used to be different in the past, but was changed in 2017. How do I create multiple listings at once on Steam Market? You could use one the addons listed in the "useful sites and tools" section of this guide down below. The current most secure way (since no external extensions are used) is a solution suggested by u/soldture . Simply copy this link: https://steamcommunity.com/market/multisell?appid=730&contextid=2&items=Falchion%20Case Change Falchion%20Case to your desired item name. This solution only works with commodity items. This also works with other games (you have to change the appid and replace it with the appid of that game, for instance Rust is 440. Item X hyped and is going to moon. Should I Buy? Usually parabolic moves are followed by a crash (not always but most of the time). It is almost never a good idea to buy when something is mooning because of a video, some news, manipulation, mass hysteria and hype or whatever else. Buy the rumour, sell the news. Item X is crashing hard. The Market is crashing. I am shaking and panicking. Should I Sell? Stay calm, take a deep breath and find out what is really going on and what you really think about it. As an example: there was a huge panic when gambling sites were being banned. Many people panicked and sold their items for ridiculously low prices. People were telling eachother that the skin market will crash and never recover if there is no gambling and the world is going to end. And here we are in 2019, and almost everything (including skins) is at its all time high. However, sometimes you just need to sell fast. Let's say you have a skin from a collection which was inactive for a long time, making the prices of the skins go very high, and then suddenly the collection became active again for whatever reason. Or Gaben officially tells us that he is going to do something crazy with the market which will inevitably crash everything. In that case yes, sell fast (just an example)
Useful sites and tools
Use all external sites, tools and addons at your own risk, some are risky to use, some old and not updated
Credits Helicobacter: FAQ 2.0 (huge shoutout, copied a lot of stuff from this FAQ, sometimes word by word) Steamfrag: Very useful graphs and market data Disclaimer:The information offered here is not financial advice. We, the mod team, are just a bunch of gamers and hobby investors. Do your own due dilligence before investing any real money in to a game and do it at your own risk! Use all external links, sites, tools, addons, etc. at your own risk! Any information in this thread may be outdated at any given time. You should be mentally prepared to lose everything invested in virtual items. Valve could change the rules affecting the market anytime. Third party cashout and trading sites and their BOTS could be banned anytime. External events such as successful lawsuits against Valve, new state laws, new country laws, etc. could also affect the market anytime by forcing Valve to take measures (for instance case opening is now restricted in Belgium and Netherlands, OPSkins got banned, Gambling sites were banned, etc.). Also note that all of your items legally belong to Valve, even if you paid for them. Suggestions and potential corrections to this guide are always welcomed and will be added if necessary and approved by the mod team. I will try to keep this guide updated. Last updated: Nov. 2019
Seems like a lot of the big csgo gambling sites are shutting down, I was wondering if Valve was targeting those types of sites instead of sites that used esports as a platform to bet on. If they are going down it probably should've happened already right? Can anyone help me out on this one?
Imagine if there was one desk that all stories could cross so that, at 4am, a media plan could be decided upon and disseminated where all news outlets coordinated to set the goalposts of debate and hyper focused on specific issues to drive a narrative to control how you vote and how you spend money; where Internet shills were given marching orders in tandem to what was shown on television, printed in newspapers and spread throughout articles on the World Wide Web. https://i.imgur.com/Elnci0M.png In the past, we had Operation Mockingbird, where the program was supremely confident that it could control stories around the world, even in instructions to cover up any story about a possible “Yeti” sighting, should it turn out they were real. https://i.imgur.com/121LXqy.png If, in 1959, the government was confident in its ability to control a story about a Yeti, then what is their level of confidence in controlling stories, today? https://i.imgur.com/jQFVYew.png https://i.imgur.com/ZKMYGJj.png In fact, we have a recent example of a situation similar to the Yeti. When Bill Clinton and Loretta Lynch met on the TARMAC to spike the Hillary email investigation, the FBI was so confident it wasn’t them, that their entire focus was finding the leaker, starting with searching within the local PD. We have documentation that demonstrates the state of mind of the confidence the upper levels of the FBI have when dealing with the media. https://i.imgur.com/IbjDOkI.png https://i.imgur.com/NH86ozU.png The marriage between mainstream media and government is a literal one and this arrangement is perfectly legal. https://i.imgur.com/OAd4vpf.png But, this problem extends far beyond politics; the private sector, the scientific community, even advice forums are shilled heavily. People are paid to cause anxiety, recommend people break up and otherwise sow depression and nervousness. This is due to a correlating force that employs “systems psychodynamics”, focusing on “tension centered” strategies to create “organizational paradoxes” by targeting people’s basic assumptions about the world around them to create division and provide distraction. https://i.imgur.com/6OEWYFN.png https://i.imgur.com/iG4sdD4.png https://i.imgur.com/e89Rx6B.png https://i.imgur.com/uotm9Cg.png https://i.imgur.com/74wt9tD.png In this day and age, it is even easier to manage these concepts and push a controlled narrative from a central figure than it has ever been. Allen & Co is a “boutique investment firm” that managed the merger between Disney and Fox and operates as an overseeing force for nearly all media and Internet shill armies, while having it’s fingers in sports, social media, video games, health insurance, etc. https://i.imgur.com/zlpBh3c.png https://i.imgur.com/e5ZvFFJ.png Former director of the CIA and Paul Brennan’s former superior George Tenet, holds the reigns of Allen & Co. The cast of characters involves a lot of the usual suspects. https://i.imgur.com/3OlrX7G.png
In 1973, Allen & Company bought a stake in Columbia Pictures. When the business was sold in 1982 to Coca-Cola, it netted a significant profit. Since then, Herbert Allen, Jr. has had a place on Coca-Cola's board of directors. Since its founding in 1982, the Allen & Company Sun Valley Conference has regularly drawn high-profile attendees such as Bill Gates, Warren Buffett, Rupert Murdoch, Barry Diller, Michael Eisner, Oprah Winfrey, Robert Johnson, Andy Grove, Richard Parsons, and Donald Keough. Allen & Co. was one of ten underwriters for the Google initial public offering in 2004. In 2007, Allen was sole advisor to Activision in its $18 billion merger with Vivendi Games. In 2011, the New York Mets hired Allen & Co. to sell a minority stake of the team. That deal later fell apart. In November 2013, Allen & Co. was one of seven underwriters on the initial public offering of Twitter. Allen & Co. was the adviser of Facebook in its $19 billion acquisition of WhatsApp in February 2014. In 2015, Allen & Co. was the advisor to Time Warner in its $80 billion 2015 merger with Charter Communications, AOL in its acquisition by Verizon, Centene Corporation in its $6.8 billion acquisition of Health Net, and eBay in its separation from PayPal. In 2016, Allen & Co was the lead advisor to Time Warner in its $108 billion acquisition by AT&T, LinkedIn for its merger talks with Microsoft, Walmart in its $3.3 billion purchase of Jet.com, and Verizon in its $4.8 billion acquisition of Yahoo!. In 2017, Allen & Co. was the advisor to Chewy.com in PetSmart’s $3.35 billion purchase of the online retailer.
Previous conference guests have included Bill and Melinda Gates, Warren and Susan Buffett, Tony Blair, Google founders Larry Page and Sergey Brin, Allen alumnus and former Philippine Senator Mar Roxas, Google Chairman Eric Schmidt, Quicken Loans Founder & Chairman Dan Gilbert, Yahoo! co-founder Jerry Yang, financier George Soros, Facebook founder Mark Zuckerberg, Media Mogul Rupert Murdoch, eBay CEO Meg Whitman, BET founder Robert Johnson, Time Warner Chairman Richard Parsons, Nike founder and chairman Phil Knight, Dell founder and CEO Michael Dell, NBA player LeBron James, Professor and Entrepreneur Sebastian Thrun, Governor Chris Christie, entertainer Dan Chandler, Katharine Graham of The Washington Post, Diane Sawyer, InterActiveCorp Chairman Barry Diller, Linkedin co-founder Reid Hoffman, entrepreneur Wences Casares, EXOR and FCA Chairman John Elkann, Sandro Salsano from Salsano Group, and Washington Post CEO Donald E. Graham, Ivanka Trump and Jared Kushner, and Oprah Winfrey.
https://i.imgur.com/VZ0OtFa.png George Tenet, with the reigns of Allen & Co in his hands, is able to single-handedly steer the entire Mockingbird apparatus from cable television to video games to Internet shills from a singular location determining the spectrum of allowable debate. Not only are they able to target people’s conscious psychology, they can target people’s endocrine systems with food and pornography; where people are unaware, on a conscious level, of how their moods and behavior are being manipulated. https://i.imgur.com/mA3MzTB.png
"The problem with George Tenet is that he doesn't seem to care to get his facts straight. He is not meticulous. He is willing to make up stories that suit his purposes and to suppress information that does not." "Sadly but fittingly, 'At the Center of the Storm' is likely to remind us that sometimes what lies at the center of a storm is a deafening silence."
https://i.imgur.com/YHMJnnP.png Tenet joined President-elect Bill Clinton's national security transition team in November 1992. Clinton appointed Tenet Senior Director for Intelligence Programs at the National Security Council, where he served from 1993 to 1995. Tenet was appointed Deputy Director of Central Intelligence in July 1995. Tenet held the position as the DCI from July 1997 to July 2004. Citing "personal reasons," Tenet submitted his resignation to President Bush on June 3, 2004. Tenet said his resignation "was a personal decision and had only one basis—in fact, the well-being of my wonderful family—nothing more and nothing less. In February 2008, he became a managing director at investment bank Allen & Company. https://i.imgur.com/JnGHqOS.png We have the documentation that demonstrates what these people could possibly be doing with all of these tools of manipulation at their fingertips. The term for it is “covert political action” for which all media put before your eyes is used to serve as a veneer… a reality TV show facade of a darker modus operandum. https://i.imgur.com/vZC4D29.png https://www.cia.gov/library/center-for-the-study-of-intelligence/kent-csi/vol36no3/html/v36i3a05p_0001.htm
It is now clear that we are facing an implacable enemy whose avowed objective is world domination by whatever means and at whatever costs. There are no rules in such a game. Hitherto acceptable norms of human conduct do not apply. If the US is to survive, longstanding American concepts of "fair play" must be reconsidered. We must develop effective espionage and counterespionage services and must learn to subvert, sabotage and destroy our enemies by more clever, more sophisticated means than those used against us. It may become necessary that the American people be made acquainted with, understand and support this fundamentally repugnant philosophy.
Intelligence historian Jeffrey T. Richelson says the S.A. has covered a variety of missions. The group, which recently was reorganized, has had about 200 officers, divided among several groups: the Special Operations Group; the Foreign Training Group, which trains foreign police and intelligence officers; the Propaganda and Political Action Group, which handles disinformation; the Computer Operations Group, which handles information warfare; and the Proprietary Management Staff, which manages whatever companies the CIA sets up as covers for the S.A.
…Those operations we inaugurated in the years 1955-7 are still secret, but, for present purposes, I can say all that’s worth saying about them in a few sentences – after, that is, I offer these few words of wisdom. The ‘perfect’ political action operation is, by definition, uneventful. Nothing ‘happens’ in it. It is a continuing arrangement, neither a process nor a series of actions proceeding at a starting point and ending with a conclusion.
CIA FBI NSA Personnel Active in Scientology: https://i.imgur.com/acu2Eti.png When you consider the number of forces that can be contained within a single “political action group” in the form on a “boutique investment firm,” where all sides of political arguments are predetermined by a selected group of actors who have been planted, compromised or leveraged in some way in order to control the way they spin their message. https://i.imgur.com/tU4MD4S.png The evidence of this coordinated effort is overwhelming and the “consensus” that you see on TV, in sports, in Hollywood, in the news and on the Internet is fabricated.
Under the guise of a fake account a posting is made which looks legitimate and is towards the truth is made - but the critical point is that it has a VERY WEAK PREMISE without substantive proof to back the posting. Once this is done then under alternative fake accounts a very strong position in your favour is slowly introduced over the life of the posting. It is IMPERATIVE that both sides are initially presented, so the uninformed reader cannot determine which side is the truth. As postings and replies are made the stronger 'evidence' or disinformation in your favour is slowly 'seeded in.' Thus the uninformed reader will most likely develop the same position as you, and if their position is against you their opposition to your posting will be most likely dropped. However in some cases where the forum members are highly educated and can counter your disinformation with real facts and linked postings, you can then 'abort' the consensus cracking by initiating a 'forum slide.'
When you find yourself feeling like common sense and common courtesy aren’t as common as they ought to be, it is because there is a massive psychological operation controlled from the top down to ensure that as many people as possible are caught in a “tension based” mental loop that is inflicted on them by people acting with purpose to achieve goals that are not in the interest of the general population, but a method of operating in secret and corrupt manner without consequences. Notice that Jeffrey Katzenberg, of Disney, who is intertwined with Allen & Co funds the Young Turks. He is the perfect example of the relationship between media and politics.
Katzenberg has also been involved in politics. With his active support of Hillary Clinton and Barack Obama, he was called "one of Hollywood's premier political kingmakers and one of the Democratic Party's top national fundraisers."
Last week, former DreamWorks Animation CEO Jeffrey Katzenberg’s new mobile entertainment company WndrCo was part of a $20 million funding round in TYT Network, which oversees 30 news and commentary shows covering politics, pop culture, sports and more. This includes the flagship “The Young Turks” program that streams live on YouTube every day. Other investors in the round included venture capital firms Greycroft Partners, E.ventures and 3L Capital, which led the round. This brings total funding for Young Turks to $24 million.
Hollywood activism long has been depicted as a club controlled by a handful of powerful white men: Katzenberg, Spielberg, Lear, David Geffen, Haim Saban and Bob Iger are the names most often mentioned. But a new generation of power brokers is ascendant, including J.J. Abrams and his wife, Katie McGrath, cited for their personal donations and bundling skills; Shonda Rhimes, who held a get-out-the-vote rally at USC's Galen Center on Sept. 28 that drew 10,000 people; CAA's Darnell Strom, who has hosted events for Nevada congresswoman Jacky Rosen and Arizona congresswoman Kyrsten Sinema; and former Spotify executive Troy Carter, who held three fundraisers for Maryland gubernatorial candidate Ben Jealous (Carter also was a fundraiser for President Obama).
Viacom, after splitting off from Les Moonves Les Moonves ' CBS , still holds Paramount Pictures, and that movie studio in December agreed to acquire DreamWorks SKG, the creative shop founded by the Hollywood triumvirate of Steven Spielberg, David Geffen and Jeffrey Katzenberg (a former exec at The Walt Disney Co.). DreamWorks Animation had been spun off into a separate company. Now it's time for Freston to make back some money--and who better to do a little business with than George Soros? The billionaire financier leads a consortium of Soros Strategic Partners LP and Dune Entertainment II LLC, which together are buying the DreamWorks library--a collection of 59 flicks, including Saving Private Ryan, Gladiator, and American Beauty.
CSGO betting works the same as betting on conventional sports. More specifically, there are two ways to bet: either by using real money or by betting your CS:GO skins . Since every skin has its market value when wagering with skins, you’re betting with the cumulative value of all the skins you decide to include when placing your bet. How Do We Review CSGO Match Betting Sites. While reviewing 50+ CSGO match betting sites, we took into account a lot of factors. First and foremost, user feedback is the most important thing as legit and safe CSGO match betting sites are by far the most important ranking factor for us. Furthermore, being licensed is also very important as we don’t want to recommend operators that aren’t With so much interest in the field of CSGO betting there is a lot of feedback out there around many of the sites on many forums and sites such as Reddit. So finding out if a CS:GO betting site is legit can be relatively easy it can also be quite time consuming as you will need to search around for reviews and feedback for many different sources. Csgo-Bet.Org is a CSGO gambling and betting websites aggregator. We spend a massive amount of time so you could effortlessly and quickly find the best places for CSGO betting. Every service presented on our platform is tested by our team beforehand, so we can confidently state that they are user-friendly and secure. CSGO Betting sites have become popular as CSGO has grown in popularity. This list is some of the most popular. In CSGO there are many types of different betting sites. In the community these sites mainly consist of Roulette, Jackpot, and Coinflip. We have individual lists for each type of site. But here are some […]
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